In between grading papers and exams, I've been trying to blitz through the Mega Man Anniversary Collection that I just picked up for my PS2.
They should have added a handicap feature for people who played the original Mega Man on the NES but have lost their gaming edge during the intervening decades.
I was forced to use the ol' "select-pause" trick to get through the Yellow Devil...and I still haven't been able to play to the end of Mega Man 2, which I know I beat repeatedly when I was a spry young grade schooler.
Fortunately, the game's hub lets you play any of the eight original Mega Man games out of order, so I can just skip on to Mega Man 3 when my patience finally wears thin...
But I feel a bit like Hrothgar sitting on his throne, too old to battle the hordes of monsters that wreak havoc on his mead hall as he waits for a younger hero to accomplish the feats he was wont to perform when his youthful vigor still resided in his arms...

My roommates freshman-sophomore year had a gamecube which had a similar mega-Mega Man game. There were contests. The phrase "don't make me break out my fist missiles" became a taunt for a while. And it was discovered that the one boss could only be killed with "bubbles," otherwise the most useless weapon in the Mega Man arsenal.
Posted by: Matt | December 20, 2008 at 08:04 PM
Actually, I discovered Mega Man's "bubble lead" attack is also useful for revealing concealed pits in the floor...
What always bugged me the most about the Mega Man series, however, was that Mega Man never retained the abilities he acquired between sequels.
Posted by: PeterTerp | December 22, 2008 at 11:42 PM